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City Dreamers

Tenay Gonul and Julian Quinn | 2017

In a big and fast city like Atlanta, the City Dreamers spot is a serene and happy place to be to view the city from another window. Being in the cube gives a feeling of isolation from the rest and slows the perception of the city down to enjoy and appreciate what is there. Nobody has to do much more. Just be there to view, to think, to sit and relax. The picture window on a plain black plane limits the rest of the scene by focusing a frame of view in one’s mind. This black plane is actually chalkboard where users can express themselves about what they see, feel or want to share. It creates an interactive message board to share experiences with strangers and friends. The colorful pieces of plexiglass in rotation with the rest of the structure symbolizes a twist in linear thinking. The combination of colors and rotation implies alternate modes of thought and living as a possibility. City Dreamers is an artistic place seeking to render a colorful view point for the city, a unique piece of urban furniture, a shaded place to rest, a place to share an idea, a point of interest along the Beltline, a place to go and an added reason to move along the Beltine.

About the Artist

Tenay Gonul and Julian Quinn

Tenay is working with Copper Carry as an architectural designer. She’s from Istanbul, Turkey. She graduated from North Carolina State University with Masters of Architecture degree. Prior to that, she obtained her BS in Urban Planning from Istanbul Technical University and BS in Architecture from Politecnico di Milano. Tenay has a great passion for place making that the public can use and interact with. Julian Quinn is a Principal at Pattern r+d, a leading high performance building design and architecture firm. Prior to this he worked four years in the Jacobs Engineering Atlanta office in the Advanced Planning Group. He is a graduate from Southern Polytechnic State University with Bachelor of Architecture. Julian believes that architecture and urban design is the creation of an experience that can be understood on an intuitive level and without meeting this fundamental criteria any argument for design becomes meaningless.

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